At GDC this year Haden Blackman, project lead for The Force Unleashed, held a very informative lecture in which he talked about LucasArts’ development priorities, revamping LA’s development studio, and what Force Unleashed almost was. Read the entire article at Gamespot.
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GameInformer magazine got the chance to check out both the Xbox 360 and Wii versions of Force Unleashed at this years Game Developer’s Conference. And we learned a few new things about the game. The most interesting part was about the Wii version. A bit of the exclusive duel mode multiplayer was shown off and it is reported to feature over nine arenas and over twenty classic Star Wars characters. Before it sounded like the duel mode was only with characters from Force Unleashed, but with classic characters it makes the Wii version that much more enticing.
Read the entire preview of both Force Unleashed and Fracture here.
Here is Ripten’s impressions from GDC:
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Variety Magazine has an article in their March issue that uncovers some things about The Force Unleashed. Most interestingly, the article states the game has a moment “almost as good as the “I am your father” moment from Star Wars: Episode V–The Empire Strikes Back.” Can’t get much more epic than that. The game is also supposed to have an unexpected amount of info on the birth of the Rebel Alliance.
To read the full article you can go to Vanity Fair. I admit I did not read the full thing to avoid spoilers but it looks to be a great read and a great look into the game.
Ed Tucker of Krome Studios recently spoke to NGamer Magazine and confirmed that there will be five levels exclusive to the Wii version of Force Unleashed to make up for the lack of DMM and euphoria.
“On the Wii we have places where the story veers off and we go and explore something, take the game in a different direction, like the Jedi Temple level,” Tucker stated. “There are five levels that aren’t in the PS3 and 360 versions.”
Tucker also spoke on the lack of DMM and euphoria. They have added physics engines of their own but they are not up to the standards of the Xbox 360 and PS3 versions. “The likes of Euphoria and DMM are groundbreaking and we couldn’t copy them. What we did was try to look at the concept and idea behind it and get as close as we could. The ragdolls in the Wii version are robust, they look really good.”
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Gamespot has a new article up detailing their thoughts on the game’s gameplay, graphics, and story. They also talk about the new technology used in the game, a part of Force Unleashed that is getting more and more popular. You can read the full article here.
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A new Force Unleashed interview with Haden Blackman has also appeared at IGN. He discusses many things about the game including the technologies and how the story will play out. He hints that the player will be able to choose their own path at the end of the game. View the video below.
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